A map on the second screen
Open the map on another monitor and the game keeps the full screen. You see where the roads, the towns and your own camp lie without alt-tabbing out of a fight, which matters most on 225 km² of Chernarus.
DayZ runs BattlEye, and a DMA setup keeps the cheat on a second PC, so there is nothing on your game machine to scan. The map and radar sit on a second screen, so a long session never costs you sight of a base or a stash.
A DMA build works together with hardware. The card and firmware are bought once and fit any DMA build.
working and reliable first
No builds match these filters.
Each page shows the status against the current BattlEye. After a game or anti-cheat update we recheck the builds.
The cheat runs on the second computer. The machine running DayZ carries only the card.
The same build works on Chernarus, Livonia and Sakhal. Features depend on the build, not the map.
The build page names the card and firmware it was tested with, before you pay.
The Updated date under the title shows when statuses and prices last changed.
The shortest key is enough to test the setup on your hardware before a long term.
| Features | Buy | |||||
|---|---|---|---|---|---|---|
| TOP 1CLUTCH DAYZ DMA DMA | — | — | Working | Excellent |
|
Buy |
| TOP 2CLUTCH DAYZ RADAR DMA DMA | — | — | Working | Excellent |
|
Buy |
| TOP 3GS DAYZ DMA DMA | — | — | Working | Excellent |
|
Buy |
| Elevated | $5.00 | Working | Excellent |
|
Buy | |
| SMG DAYZ DMA DMA | — | — | Working | Excellent |
|
Buy |
DayZ is slow and punishing: Chernarus is 225 km², Livonia 163, and Sakhal Frostline 83 km² at -20°C. You spend a week stacking gear, and one lost base or stash wipes it. A DMA build moves the cheat off the game PC, so BattlEye finds no foreign process while you play.
Open the map on another monitor and the game keeps the full screen. You see where the roads, the towns and your own camp lie without alt-tabbing out of a fight, which matters most on 225 km² of Chernarus.
Radar draws players and zombies around you on the second screen. After four hours in the woods your eyes miss things, and a dot on a map does not get tired. Not every build has a radar, so check the page.
ESP marks bases, stashes, vehicles and dropped loot. For a week of work on one base, that means no forgotten buried barrel and no walking past a crate you needed.
Before you breach, you see who is inside and who is coming. Defenders get the same view of an approaching group. Each ESP category toggles on its own, so a busy town stays readable.
A DMA card in the game PC, firmware flashed for BattlEye and a second computer that draws the radar and overlay. A spare PC or laptop is enough for that. Cards are in our Hardware section.
CLUTCH DAYZ DMA, CLUTCH DAYZ RADAR DMA, GS DAYZ DMA, ELEVATED DAYZ DMA and SMG DAYZ DMA. Feature sets differ between them, and the build page lists what each one draws.
Got lifetime, I live on one server. Works.
buildELEVATED DAYZ DMADayzTook a day, set up easy. Cheap and it works.
buildSMG DAYZ DMADayzbuying a second time
buildGS DAYZ DMADayzWorks, no ban. Players show well before contact.
buildCLUTCH DAYZ DMADayzgood, no problems
buildCLUTCH DAYZ RADAR DMADayzDidn’t find an answer? Write to support. People answer, not a bot.
Contact supportYes. The DMA card reads DayZ's memory on your game PC and sends it to a second computer, where radar and ESP are drawn. A spare PC or laptop is enough for that job.
After a game or BattlEye update we recheck the builds and change the status on the page. Before a long session, confirm the build you picked shows undetected against the current BattlEye.
Any DMA card with firmware flashed for BattlEye. Pick one in the Hardware section, and the build page names the card and firmware it was tested with.
Yes, the same build covers Chernarus, Livonia and Sakhal Frostline. What it draws depends on the build.
No. CLUTCH DAYZ RADAR DMA is built around it, and other builds differ. The build page lists the features.
The game PC needs a PCIe slot for the card. The second computer can be a modest laptop.